Controlling History in a Video Game

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Why fans of Hearts of Iron IV enjoy shaping 20th-century history into alternative-history fantasies.

NRPLUS MEMBER ARTICLE T he year is 1939. After months of hard-fought battle in the streets of our once-proud nation, General Douglas MacArthur stands victorious. Former president Huey Long’s pretender American Union States and John “Jack” Reed’s Syndicalist revolutionary forces are in shambles. The Pacific States of America once again pledge allegiance to Old Glory, and the spark of potential incursion from King George V’s Dominion of Canada lacks the fuel to reach full conflagration. Without MacArthur’s swift decision to liquidate the legislature to take control of the federal government, the Republic would have fallen to International Leftism or Populism. He stood his ground,

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