Magazine July 18, 2011, Issue

To Save the Dead-Eyed Child?

(Take-Two Interactive Software)

While the dead-eyed child squirms in your hands, piteously begging to be freed, the voice in your head gives you a choice: kill it, or save it. You suspect there will be consequences either way.

That’s a scenario in the video game BioShock, and you can imagine the outrage: This is entertainment? What sort of culture produces such depravity? Perhaps this will help: The child is possessed by a drug-induced insanity, she’s accompanied by a lumbering robot that wants to kill you, you’re in a ruined underwater city populated by people driven mad by genetic manipulation, and the entire story is

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The Week

Rep. Michele Bachmann regularly gives GOP leaders heartburn, rapping them for cutting spending deals with the White House.

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